A list of patch notes and balance changes for characters in the Ver. 11.0.0 Update of Super Smash Bros. Ultimate (SSBU). Read on to see which characters received buffs, who got nerfed, as well as other fixes that took place in Smash Ultimate.
List of Contents
- Characters With Balance Changes
- Patch Notes
- Related Links
Characters Who Received Balance Changes in Ver. 11.0.0
Buffs
Nerfs
Fixes / Other
Note: Many characters had the “Matched the vulnerability with other fighters when falling in place” patch. This was due to a problem where some characters had more stun than others upon landing after being hit. Now it is more or less consistent among all characters.
Discuss The Balance Changes With Others!
Ver. 11.0.0 Patch Notes
Link
Link | |
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General | Matched the vulnerability with other fighters when falling in place. Fix |
Captain Falcon
Captain Falcon | |
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Up Special | Reduced endlag after hitting an opponent. Buff |
This makes it so that Captain Falcon can act out of Up B much faster now, which will prevent him from getting Tech Checked (formerly known as Rockcrocking)
Jigglypuff
Jigglypuff | |
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Other | Matched the vulnerability with other fighters when falling in place. Fix |
Zelda
Zelda | |
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General | Matched the vulnerability with other fighters when falling in place. Fix |
Pichu
Pichu | |
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Forward Smash | Decreased the amount of damage taken when using the move. Buff |
Neutral Air | Made the ears invincible during the attack's high-damage window. Buff |
Forward Air | Decreased the amount of damage taken when using the move. Buff |
Forward Throw | Decreased the amount of damage taken when using the move. Buff |
Side Special | Decreased the amount of damage taken when using the move. Buff |
Up Special | Decreased the amount of damage taken when using the move. Buff |
The neutral air buff essentially includes Pichu's ears inside of the move's hitbox now, making it harder to contest.
Ganondorf
Ganondorf | |
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Up Special | Reduced endlag after hitting an opponent. Buff |
This makes it so that Ganondorf can act out of Up B much faster now, which will prevent him from getting Tech Checked (formerly known as Rockcrocking)
Zero Suit Samus
Zero Suit Samus | |
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Neutral Air | Increased the landing lag of the move. Nerf |
Up Special | Increased startup frames (4→6). Nerf |
Wario
Wario | |
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Up Tilt | Decreased the amount of active frames. Nerf |
Down Special | Increased startup frames on half waft. Increased startup frames on full waft. Nerf |
Diddy Kong
Diddy Kong | |
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Down Special | Increased the amount of time until you can throw another banana peel after throwing one. Nerf |
This nerf essentially removes any chance of using an infinite with Diddy Kong.
King Dedede
King Dedede | |
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Side Special | Decreased the startup frames. Increased the chance the Gordo will get stuck on a wall. Increased the speed you can hit back Gordos that were reflected by the opponent. Buff |
R.O.B.
R.O.B. | |
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General | Matched the vulnerability with other fighters when falling in place. Fix |
Villager
Villager | |
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General | Matched the vulnerability with other fighters when falling in place. Fix |
Little Mac
Little Mac | |
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Up Smash | Increased the amount of active frames. Buff |
Mii Brawler
Mii Brawler | |
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General | Matched the vulnerability with other fighters when falling in place. Fix |
Mii Swordfighter
Mii Swordfighter | |
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General | Matched the vulnerability with other fighters when falling in place. Fix |
Mii Gunner
Mii Gunner | |
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Forward Smash | Increased attack range. Buff |
General | Matched the vulnerability with other fighters when falling in place. Fix |
Palutena
Palutena | |
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Dash Attack | Increased the ending lag. Nerf |
Forward Air | Increased the move's landing lag. Nerf |
Grab | Decreased the grab range of the normal grab. Nerf |
Shulk
Shulk | |
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General | Matched the vulnerability with other fighters when falling in place. Fix |
Isabelle
Isabelle | |
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General | Matched the vulnerability with other fighters when falling in place. Fix |
Joker
Joker | |
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Side Special | Increased end lag for Eiha. Nerf |
Down Special | Increased end lag when Arsene is present and the counter misses. Nerf |
Hero
Hero | |
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General | Matched the vulnerability with other fighters when falling in place. Fix |
Banjo & Kazooie
Banjo & Kazooie | |
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General | Matched the vulnerability with other fighters when falling in place. Fix |
Byleth
Byleth | |
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Down Smash | Increased knockback. Buff |
Down Air | Increased knockback. Increased shield damage. Buff |
Side Special | Increased the opponent’s downtime when shielding from the tip. Reduced end lag when using the move in the air. Buff |
Up Special | Extended knockback when stepping on an opponent with high accumulated damage. Decereased startup frames. Buff |
General | Matched the vulnerability with other fighters when falling in place. Fix |
Min Min
Min Min | |
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Air Dodge | Matched the vulnerability with other fighters when performing an air dodge. Fix |
Forward Smash | Shortened the amount of time you can charge a smash attack. Nerf |
Forward Smash | Reduced the knockback for the dragon's lasers while using the Dragon ARM. Nerf |
Other | Matched the vulnerability with other fighters when falling in place. Fix |
Steve
Steve | |
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Down Smash | Increased attack range. Buff |
Sephiroth
Sephiroth | |
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Down Special | Made it easier for multi-hits to connect. Fix |
Super Smash Bros. Ultimate Updates
Update History How to Update Smash Ultimate
Patch Notes
Character Balance Patches | |
---|---|
Version 13.0.1 Patch Notes | Version 13.0.0 Patch Notes |
Version 12.0.0 Patch Notes | Version 11.0.0 Patch Notes |
Version 10.1.0 Patch Notes | Version 9.0.0 Patch Notes |
Version 8.0.0 Patch Notes | Version 7.0.0 Patch Notes |
Version 6.0.0 Patch Notes | Version 5.0.0 Patch Notes |
Version 4.0.0 Patch Notes | Version 3.1.0 Patch Notes |
Version 3.0.0 Patch Notes | Version 2.0.0 Patch Notes |
DLC Information
Should You Buy the Fighters Pass? | When Will the Next DLC Character Come Out? |