The Cobblemon Myths and Legends Addon for Cobblemon Mod introduces key items and new spawning conditions, intended to add encounters with Legendary and Mythical Pokémon, along with pre-made spawns for select key items.
The *Cobblemon Myths and Legends Addon* for Cobblemon Mod introduces a dynamic new feature where key items directly influence spawning conditions. These items, when held by a player, fulfill specific conditions, causing certain Pokémon to spawn exclusively around that player(every condition specific to the Pokémon must be fulfilled in order for it to spawn) . This mechanic also applies to multiple players independently, each holding the necessary items.
Key items can be found in selected loot chests by default, with their rarity and specific loot tables configurable in the settings. This allows for a tailored gameplay experience, where players can adjust how and where these items appear in the game world.
# Configured Pokémon Conditions
Conditions have already been set for the following Pokémon:
Pokemon Name | Biomes and Biome Tags | Items | Level |
---|---|---|---|
Arceus | minecraft:the_end | Azure Flute | 80 |
minecraft:end_barrens | |||
minecraft:end_highlands | |||
minecraft:end_midlands | |||
minecraft:small_end_islands | |||
minecraft:dark_forest | |||
#byg:is_magical | |||
#wythers:is_dark_forest | |||
byg:skyris_vale | |||
terralith:amethyst_canyon | |||
terralith:amethyst_rainforest | |||
terralith:mirage_isles | |||
terralith:moonlight_grove | |||
terralith:moonlight_valley | |||
wythers:lantern_river | |||
wythers:mushroom_island | |||
wythers:snowy_thermal_taiga | |||
#minecraft:is_end | |||
Articuno | minecraft:frozen_ocean | Tidal Bell & 3 Ice Stones | 50-60 |
minecraft:frozen_peaks | |||
minecraft:frozen_river | |||
minecraft:snowy_beach | |||
minecraft:snowy_plains | |||
minecraft:snowy_slopes | |||
minecraft:snowy_taiga | |||
#cobblemon:is_cold | |||
#cobblemon:is_freezing | |||
#cobblemon:is_snowy_forest | |||
#cobblemon:is_glacial | |||
#cobblemon:is_frozen_ocean | |||
Celebi | minecraft:birch_forest | GS Ball | 30-70 |
minecraft:dark_forest | |||
minecraft:flower_forest | |||
minecraft:forest | |||
minecraft:jungle | |||
minecraft:mangrove_swamp | |||
minecraft:meadow | |||
minecraft:old_growth_birch_forest | |||
minecraft:old_growth_pine_taiga | |||
minecraft:old_growth_spruce_taiga | |||
minecraft:swamp | |||
#cobblemon:is_forest | |||
#cobblemon:is_magical | |||
#cobblemon:is_lush | |||
#minecraft:cherry_grove | |||
#cobblemon:is_spring | |||
Darkrai | minecraft:dark_forest | Member Card | 40-50 |
minecraft:swamp | |||
#cobblemon:is_spooky | |||
#cobblemon:is_dark | |||
#cobblemon:is_deep_dark | |||
Deoxys | minecraft:the_end | Aurora Ticket | 75 |
minecraft:end_barrens | |||
minecraft:end_highlands | |||
minecraft:end_midlands | |||
minecraft:small_end_islands | |||
#minecraft:is_end | |||
Dialga | minecraft:mountain_edge | Adamant Orb | 47-70 |
minecraft:stony_peaks | |||
#cobblemon:is_highlands | |||
#cobblemon:is_peak | |||
#cobblemon:is_mountain | |||
Entei | minecraft:badlands | Clear bell & 3 Fire Stones | 50-60 |
minecraft:eroded_badlands | |||
minecraft:nether_wastes | |||
minecraft:savanna | |||
minecraft:windswept_hills | |||
minecraft:windswept_forest | |||
#cobblemon:is_volcanic | |||
#cobblemon:is_thermal | |||
#cobblemon:is_badlands | |||
Giratina | minecraft:soul_sand_valley | Griseous Orb | 47-70 |
minecraft:the_end | |||
#minecraft:is_nether | |||
#cobblemon:is_spooky | |||
#cobblemon:is_nether_wasteland | |||
Groudon | #cobblemon:is_volcanic | Red Orb | 45-70 |
minecraft:badlands | |||
minecraft:desert | |||
minecraft:eroded_badlands | |||
#cobblemon:is_volcanic | |||
#cobblemon:is_desert | |||
#cobblemon:is_arid | |||
#cobblemon:is_thermal | |||
Ho-oh | minecraft:meadow | Clear Bell | 40-70 |
minecraft:sunflower_plains | |||
minecraft:flower_forest | |||
#cobblemon:is_sky | |||
#minecraft:sunflower_plains | |||
#cobblemon:is_summer | |||
Jirachi | minecraft:mushroom_fields | Bonus Disk | 5-70 |
minecraft:windswept_gravelly_hills | |||
#cobblemon:is_magical | |||
#cobblemon:is_sparse | |||
Koraidon | minecraft:badlands | Scarlet Book | 68-72 |
minecraft:eroded_badlands | |||
minecraft:savanna | |||
minecraft:savanna_plateau | |||
#cobblemon:is_savanna | |||
#cobblemon:is_plateau | |||
#cobblemon:is_mountain | |||
Kyogre | #minecraft:is_ocean | Blue Orb | 45-70 |
minecraft:deep_cold_ocean | |||
minecraft:deep_frozen_ocean | |||
minecraft:deep_ocean | |||
minecraft:ocean | |||
#minecraft:is_deep_ocean | |||
#cobblemon:is_ocean | |||
Kyurem | minecraft:frozen_peaks | DNA Splicer | 75 |
minecraft:snowy_slopes | |||
minecraft:snowy_taiga | |||
#cobblemon:is_freezing | |||
#cobblemon:is_glacial | |||
#cobblemon:is_snowy_forest | |||
Latias | terralith:mirage_isles | Eon Ticket | 30-50 |
minecraft:flower_forest | |||
minecraft:birch_forest | |||
#cobblemon:is_coast | |||
#cobblemon:is_temperate | |||
#cobblemon:is_beach | |||
Latios | terralith:mirage_isles | Eon Ticket | 30-50 |
minecraft:plains | |||
minecraft:mountain_edge | |||
#cobblemon:is_coast | |||
#cobblemon:is_temperate | |||
#cobblemon:is_beach | |||
Lugia | #minecraft:is_deep_ocean | Tidal Bell | 40-70 |
minecraft:deep_ocean | |||
minecraft:ocean | |||
#cobblemon:is_deep_ocean | |||
#cobblemon:is_ocean | |||
#cobblemon:is_cold_ocean | |||
Mew | #minecraft:is_jungle | Old Sea Map | 30-70 |
minecraft:bamboo_jungle | |||
minecraft:jungle | |||
#cobblemon:is_jungle | |||
#cobblemon:is_lush | |||
#cobblemon:is_bamboo | |||
Mewtwo | minecraft:windswept_gravelly_hills | Dr Fujis Diary | 70-75 |
minecraft:dark_forest | |||
minecraft:deep_dark | |||
#cobblemon:is_cave | |||
#cobblemon:is_deep_dark | |||
#cobblemon:is_spooky | |||
Miraidon | minecraft:windswept_gravelly_hills | Violet Book | 68-72 |
minecraft:deep_dark | |||
#cobblemon:is_deep_dark | |||
Moltres | minecraft:badlands | Tidal Bell & 3 Fire Stones | 50-60 |
minecraft:windswept_hills | |||
#cobblemon:is_volcanic | |||
#cobblemon:is_thermal | |||
#cobblemon:is_sky | |||
Palkia | terralith:skylands_winter | Lustrous Orb | 47-70 |
minecraft:the_end | |||
minecraft:end_barrens | |||
minecraft:end_highlands | |||
minecraft:end_midlands | |||
minecraft:small_end_islands | |||
terralith:skylands_winter | |||
minecraft:the_end | |||
minecraft:end_barrens | |||
minecraft:end_highlands | |||
minecraft:end_midlands | |||
#minecraft:is_end | |||
minecraft:small_end_islands | |||
Raikou | minecraft:plains | Clear Bell & 3 Thunder Stones | 50-60 |
minecraft:savanna | |||
minecraft:savanna_plateau | |||
#cobblemon:is_plains | |||
#cobblemon:is_grassland | |||
#cobblemon:is_arid | |||
Rayquaza | terralith:skylands_autumn | Jade Orb | 50-70 |
terralith:skylands_spring | |||
terralith:skylands_summer | |||
terralith:skylands_winter | |||
minecraft:jungle | |||
#cobblemon:is_sky | |||
#cobblemon:is_highlands | |||
minecraft:end_highlands | |||
minecraft:jungle | |||
Shaymin | minecraft:sunflower_plains | Oaks Letter | 70 |
minecraft:flower_forest | |||
minecraft:flower_forest | |||
minecraft:meadow | |||
terralith:blooming_plateau | |||
terralith:blooming_valley | |||
terralith:lavender_valley | |||
terralith:sakura_grove | |||
terralith:sakura_valley | |||
#cobblemon:is_floral | |||
#cobblemon:is_grassland | |||
#cobblemon:is_lush | |||
Suicune | minecraft:frozen_river | Clear Bell & 3 Water Stones | 50-60 |
minecraft:river | |||
#cobblemon:is_freshwater | |||
#cobblemon:is_cold_ocean | |||
Victini | minecraft:badlands | Liberty Pass | 70-100 |
minecraft:eroded_badlands | |||
minecraft:savanna | |||
#cobblemon:is_volcanic | |||
#cobblemon:is_thermal | |||
#cobblemon:is_savanna | |||
Xerneas | minecraft:flower_forest | Saplingo of Life | 50 |
minecraft:forest | |||
minecraft:meadow | |||
#cobblemon:is_forest | |||
#cobblemon:is_magical | |||
#cobblemon:is_floral | |||
Yveltal | minecraft:dark_forest | Cocoon of Destruction | 50 |
minecraft:swamp | |||
#cobblemon:is_spooky | |||
#cobblemon:is_tundra | |||
Zacian | minecraft:flower_forest | Rusted Sword | 70 |
minecraft:meadow | |||
#cobblemon:is_magical | |||
#cobblemon:is_forest | |||
#cobblemon:is_highlands | |||
Zamazenta | minecraft:taiga | Rusted Shield | 70 |
minecraft:windswept_forest | |||
#cobblemon:is_plateau | |||
#cobblemon:is_savanna | |||
#cobblemon:is_highlands | |||
Zapdos | minecraft:plains | Tidal Bell & 3 Thunder Stones | 50-60 |
minecraft:savanna | |||
#cobblemon:is_sky | |||
#cobblemon:is_mountain | |||
Zygarde | minecraft:birch_forest | Zygarde Cube | 70 |
minecraft:forest | |||
minecraft:jungle | |||
minecraft:mangrove_swamp | |||
minecraft:swamp | |||
#cobblemon:is_forest | |||
#cobblemon:is_cave | |||
#cobblemon:is_swamp |
For more details, visit the following link: [Configured Pokémon Conditions](
Each of these Pokémon has specific spawn conditions configured in their respective JSON files.
# Creating Custom Spawns
Interested in crafting your own unique Pokémon spawn conditions? Follow this detailed guide to learn how you can add custom spawns to your game: [Creating Custom Spawns Tutorial](
## Additional Conditions
The mod introduces the following additional conditions:
### Key Item Conditions
- `key_item`: Checks for a specific key item in the player's inventory.
- Example usage: `"key_item": "tidal_bell"`.
### Custom Item Conditions
- `custom_key_item_requirement`: Checks for a specific amount of a custom key item in the player's inventory and consumes it if allowed.
- Example usage:
"custom_key_item_requirement": {
"id": "minecraft:emerald",
"count": 10,
"consume": true
}
- `custom_secondary_item_requirement`: Checks for a specific amount of a custom secondary item in the player's inventory and consumes it if allowed.
- Example usage:
"custom_secondary_item_requirement": {
"id": "minecraft:emerald",
"count": 10,
"consume": true
}
- The `consume` flag works regardless of the config settings, ensuring the item is consumed upon condition check if `true`.
### Item Conditions
- `thunder_stone_requirement`: Checks for the required amount of `thunder_stone` in the player's inventory.
Example usage: `"thunder_stone_requirement": "3"`.
- `water_stone_requirement`: Checks for the required amount of `water_stone` in the player's inventory.
Example usage: `"water_stone_requirement": "2"`.
- `ice_stone_requirement`: Checks for the required amount of `ice_stone` in the player's inventory.
Example usage: `"ice_stone_requirement": "4"`.
- `fire_stone_requirement`: Checks for the required amount of `fire_stone` in the player's inventory.
Example usage: `"fire_stone_requirement": "5"`.
- `dragon_scale_requirement`: Checks for the required amount of `dragon_scale` in the player's inventory.
Example usage: `"dragon_scale_requirement": "2"`.
- `electirizer_requirement`: Checks for the required amount of `electirizer` in the player's inventory.
Example usage: `"electirizer_requirement": "1"`.
- `magmarizer_requirement`: Checks for the required amount of `magmarizer` in the player's inventory.
Example usage: `"magmarizer_requirement": "1"`.
- `metal_coat_requirement`: Checks for the required amount of `metal_coat` in the player's inventory.
Example usage: `"metal_coat_requirement": "3"`.
- `protector_requirement`: Checks for the required amount of `protector` in the player's inventory.
Example usage: `"protector_requirement": "2"`.
- `leaf_stone_requirement`: Checks for the required amount of `leaf_stone` in the player's inventory.
Example usage: `"leaf_stone_requirement": "4"`.
- `moon_stone_requirement`: Checks for the required amount of `moon_stone` in the player's inventory.
Example usage: `"moon_stone_requirement": "3"`.
- `sun_stone_requirement`: Checks for the required amount of `sun_stone` in the player's inventory.
Example usage: `"sun_stone_requirement": "2"`.
- `shiny_stone_requirement`: Checks for the required amount of `shiny_stone` in the player's inventory.
Example usage: `"shiny_stone_requirement": "2"`.
- `dusk_stone_requirement`: Checks for the required amount of `dusk_stone` in the player's inventory.
Example usage: `"dusk_stone_requirement": "1"`.
- `dawn_stone_requirement`: Checks for the required amount of `dawn_stone` in the player's inventory.
Example usage: `"dawn_stone_requirement": "1"`.
- `never_melt_ice_requirement`: Checks for the required amount of `never_melt_ice` in the player's inventory.
Example usage: `"never_melt_ice_requirement": "3"`.
### Pokémon Team Conditions
- `arceus_in_team_requirement`: Checks if Arceus is present in the player's team.
Example usage: `"arceus_in_team_requirement": "true"`.
- `articuno_in_team_requirement`: Checks if Articuno is present in the player's team.
Example usage: `"articuno_in_team_requirement": "true"`.
- `darkrai_in_team_requirement`: Checks if Darkrai is present in the player's team.
Example usage: `"darkrai_in_team_requirement": "true"`.
- `deoxys_in_team_requirement`: Checks if Deoxys is present in the player's team.
Example usage: `"deoxys_in_team_requirement": "true"`.
- `dialga_in_team_requirement`: Checks if Dialga is present in the player's team.
Example usage: `"dialga_in_team_requirement": "true"`.
- `entei_in_team_requirement`: Checks if Entei is present in the player's team.
Example usage: `"entei_in_team_requirement": "true"`.
- `giratina_in_team_requirement`: Checks if Giratina is present in the player's team.
Example usage: `"giratina_in_team_requirement": "true"`.
- `groudon_in_team_requirement`: Checks if Groudon is present in the player's team.
Example usage: `"groudon_in_team_requirement": "true"`.
- `hooh_in_team_requirement`: Checks if Ho-Oh is present in the player's team.
Example usage: `"hooh_in_team_requirement": "true"`.
- `kyogre_in_team_requirement`: Checks if Kyogre is present in the player's team.
Example usage: `"kyogre_in_team_requirement": "true"`.
- `kyurem_in_team_requirement`: Checks if Kyurem is present in the player's team.
Example usage: `"kyurem_in_team_requirement": "true"`.
- `latias_in_team_requirement`: Checks if Latias is present in the player's team.
Example usage: `"latias_in_team_requirement": "true"`.
- `latios_in_team_requirement`: Checks if Latios is present in the player's team.
Example usage: `"latios_in_team_requirement": "true"`.
- `lugia_in_team_requirement`: Checks if Lugia is present in the player's team.
Example usage: `"lugia_in_team_requirement": "true"`.
- `mew_in_team_requirement`: Checks if Mew is present in the player's team.
Example usage: `"mew_in_team_requirement": "true"`.
- `moltres_in_team_requirement`: Checks if Moltres is present in the player's team.
Example usage: `"moltres_in_team_requirement": "true"`.
- `palkia_in_team_requirement`: Checks if Palkia is present in the player's team.
Example usage: `"palkia_in_team_requirement": "true"`.
- `raikou_in_team_requirement`: Checks if Raikou is present in the player's team.
Example usage: `"raikou_in_team_requirement": "true"`.
- `rayquaza_in_team_requirement`: Checks if Rayquaza is present in the player's team.
Example usage: `"rayquaza_in_team_requirement": "true"`.
- `suicune_in_team_requirement`: Checks if Suicune is present in the player's team.
Example usage: `"suicune_in_team_requirement": "true"`.
- `zamazenta_in_team_requirement`: Checks if Zamazenta is present in the player's team.
Example usage: `"zamaz
- `zapdos_in_team_requirement`: Checks if Zapdos is present in the player's team.
Example usage: `"zapdos_in_team_requirement": "true"`.
### Custom Pokemon Species in Team Conditions
- `custom_pokemon_in_team_requirement`: Checks for a specific number of a certain Pokémon species in the player's team.
- Example usage:
"custom_pokemon_in_team_requirement": {
"species": "pikachu",
"count": 2
}
## Example Spawn File with Key Item Condition
json
{
"enabled": true,
"neededInstalledMods": [],
"neededUninstalledMods": [],
"spawns": [
{
"id": "articuno-1",
"pokemon": "articuno",
"presets": [
"natural"
],
"type": "pokemon",
"context": "grounded",
"bucket": "ultra-rare",
"level": "50-60",
"weight": 0.1,
"condition": {
"canSeeSky": true,
"biomes": [ "minecraft:snowy_plains" ],
"key_item": "tidal_bell", <--- The item name has to match the names from the list below."ice_stone_requirement": "3" <--- How many cobblemon:ice_stones the player is required to havein his inventory.}}]}## List of Items in the Mod- adamant_orb- aurora_ticket- azure_flute- blue_orb- bonus_disk- clear_bell- cocoon_of_destruction- dna_splicer- dr_fujis_diary- eon_flute- eon_ticket- gs_ball- griseous_orb- jade_orb- liberty_pass- lustrous_orb- member_card- old_sea_map- oaks_letter- rainbow_wing- red_chain- red_orb- rusted_shield- rusted_sword- sapling_of_life- scarlet_book- silver_wing- tidal_bell- violet_book- zygarde_cell- zygarde_core- zygarde_cube# Default Configuration FileThe `Cobblemon_MythsAndLegends_Addon_Config.toml` file, located under `config/MythsAndLegends`, contains the following default settings:- `inventory_check_interval` (`checkInventoryInterval` in older versions) = 3600- Interval in Minecraft ticks for checking player inventories. Possible values: any integer. Default: 3600 (2 minutes and 30 seconds).- `consume_items_on_successful_spawn` (`consumeConditionalItemOnSuccessfulSpawn` in older versions) = false- Determines if items are consumed on successful spawns. Possible values: true, false. Default: false.- `ignore_key_items` (`IfKeyItemAndItemRequirementIsSetConsumeOnlyItems` in older versions) = true- If true, and both a key item and item condition are set, only items are consumed. Possible values: true, false. Default: true.- `loot_tables` (`lootTablesToModify` in older versions) = [- `"minecraft:chests/abandoned_mineshaft",`- `"minecraft:chests/ancient_city",`- `"minecraft:chests/bastion_treasure",`- `"minecraft:chests/buried_treasure",`- `"minecraft:chests/desert_pyramid",`- `"minecraft:chests/end_city_treasure",`- `"minecraft:chests/jungle_temple",`- `"minecraft:chests/shipwreck_treasure",`- `"minecraft:chests/woodland_mansion",`- `"minecraft:gameplay/fishing/treasure",`- `"minecraft:gameplay/sniffer_digging",`- `"minecraft:archaeology/trail_ruins_rare"`]- List of loot tables where key items can appear. These tables are modified to include key items.- `loot_table_item_spawn_chance` (`chancePerItemToSpawn` in older versions) = 0.005- The chance for items added to the loot tables to spawn. Possible values: any float. Default: 0.005.- `divide_item_spawn_chance` (`chancePerItemDivideByAllItemsToAdd` in older versions) = false- If true, the spawn chance is divided by the total number of key items (currently 30), balancing their appearance. Possible values: true, false. Default: false.- `inventory_check_item_list` (New in this version, no old version equivalent)- List of items to be checked in the inventory at each interval.- Default items in the list:- `"minecraft:diamond",`- `"minecraft:emerald",`- `"minecraft:nether_star",`- `"cobblemon:dragon_scale",`- `"cobblemon:electirizer",`- `"cobblemon:magmarizer",`- `"cobblemon:metal_coat",`- `"cobblemon:protector",`- `"cobblemon:leaf_stone",`- `"cobblemon:moon_stone",`- `"cobblemon:sun_stone",`- `"cobblemon:shiny_stone",`- `"cobblemon:dusk_stone",`- `"cobblemon:dawn_stone",`- `"cobblemon:ice_stone",`- `"cobblemon:thunder_stone",`- `"cobblemon:fire_stone",`- `"cobblemon:water_stone",`- `"cobblemon:never_melt_ice"`- This configuration allows for specifying a list of items that the game will check for in player inventories at each specified interval.- `isBroadcastEnabled` = false- Determines if broadcasting features are enabled. This includes all types of notifications specified in 'broadcast_settings'. Enables or disables the entire broadcasting system. Possible values: true, false. Default: false- `broadcast_settings`:- `BroadcastToAll`- Description: When true, messages are broadcasted to all players.- Possible Values: true, false- Default: true- `DisplayName`- Description: If enabled, displays the name of the Pokemon in the broadcast message.- Possible Values: true, false- Default: true- `Legendarys`- Description: If enabled, broadcasts a message when a legendary Pokemon spawns.- Possible Values: true, false- Default: true- `Mythicals`- Description: If enabled, broadcasts a message when a mythical Pokemon spawns.- Possible Values: true, false- Default: true- `UltraBeasts`- Description: If enabled, broadcasts a message when an Ultra Beast spawns.- Possible Values: true, false- Default: false- `Location`- Description: If true, includes the location in broadcast messages.- Possible Values: true, false- Default: true- `Shiny`- Description: Enables broadcasts about Shiny Status of the Pokemon.- Possible Values: true, false- Default: false- `Level`- Description: When enabled, the level of Pokemon is included in the broadcast.- Possible Values: true, false- Default: true- `inventory_check_shulker_boxes` = true- Determines if the contents of shulker boxes should be scanned for items by the inventory check. Possible values: true, false. Default: true.- `inventory_check_bundles` = true- Determines if the contents of bundles should be scanned for items by the inventory check. Possible values: true, false. Default: true.### Every config not listed here doesn't function at the moment!## Commands DocumentationThe addon introduces a range of commands for administrative control and enhanced player interaction, each available in English and German:**Note**: If LuckPerms isn't installed, all commands require OP level 2.### General Permissions- **Permission Required**: `mythsandlegends.access`- **Function**: Grants access to the "mythsandlegends" command group.### 1. /mythsandlegends listitems [player_name]- **Permission Required**: `mythsandlegends.listitems`- **Function**: Lists key items in a specified player's inventory, including quantities of various types of items.- **Usage**: `/mythsandlegends listitems
- **Output**:
- English: "Items in the inventory of [player_name]: [items list]"
- German: "Items im Inventar von [player_name]: [items list]"
- **Error**:
- English: "Player not found."
- German: "Spieler nicht gefunden."
### 2. /mythsandlegends checkinventory [player_name]
- **Permission Required**: `mythsandlegends.checkinventory`
- **Function**: Performs a manual inventory check for a specified player.
- **Usage**: `/mythsandlegends checkinventory
- **Output**:
- English: "Inventory of player [player_name] has been checked."
- German: "Inventar des Spielers [player_name] wurde überprüft."
- **Error**:
- English: "Player not found."
- German: "Spieler nicht gefunden."
### 3. /mythsandlegends listpokemon [player_name]
- **Permission Required**: `mythsandlegends.listpokemon`
- **Function**: Lists all Pokémon in a specified player's party.
- **Usage**: `/mythsandlegends listpokemon
- **Output**:
- English: "[player_name]'s Pokémon: [Pokémon list]"
- German: "Pokémon von [player_name]: [Pokémon list]"
- **Error**:
- English: "Player not found."
- German: "Spieler nicht gefunden."
# Cobblemon MythsAndLegends Addon Language File Modification Guide
This guide is aimed at resource pack creators or users who want to customize the language files for the `Cobblemon MythsAndLegends Addon`. By editing these files, you can change in-game text messages for either the German (`de_de.json`) or English (`en_us.json`) languages.
## Locating and Editing Language Files
Language files are located in the resource pack directory under `resources/assets/cobblemon-mythsandlegends-addon/lang`. Depending on your target language, you may edit either the `de_de.json` (for German) or the `en_us.json` (for English).
### Example Structure for Language Files
json
{
"command.mythsandlegends.player_not_found": "Player not found.",
"command.mythsandlegends.items_in_inventory": "Items in the inventory of %s: %s",
...
}
### Command Messages
- `command.mythsandlegends.player_not_found`
- `Default Message`: "Player not found."
- `Modification`: Change this message to customize the text for when a player is not found.
- `command.mythsandlegends.items_in_inventory`
- `Default Message`: "Items in the inventory of %s: %s"
- `Modification`: Edit to alter how inventory items are listed. Keep `%s` placeholders for player name and items list.
- `command.mythsandlegends.inventory_checked`
- `Default Message`: "Inventory of player %s has been checked."
- `Modification`: Modify this message to change the notification for inventory checks, maintaining `%s` for the player's name.
- `command.mythsandlegends.no_pokemon`
- `Default Message`: "%s has no Pokémon in their party."
- `Modification`: Change to customize the message for when a player has no Pokémon, keeping `%s` for the player's name.
- `command.mythsandlegends.pokemon_list`
- `Default Message`: "%s's Pokémon: %s"
- `Modification`: Edit this message to adjust the display of a player's Pokémon list, ensuring to keep the `%s` placeholders.
### Chat Broadcast Messages
- `chat.broadcast.spawn`
- `Default Message`: "A wild %s has spawned!"
- `Modification`: Modify to change the spawn announcement, keeping `%s` for the Pokémon's name.
- `chat.broadcast.location`
- `Default Message`: "Location: X=%d, Y=%d, Z=%d"
- `Modification`: Alter this message to customize location information display, maintaining `%d` placeholders for coordinates.
- `chat.broadcast.legendary`
- `Default Message`: "It's a Legendary Pokémon!"
- `Modification`: Change this text to modify the Legendary Pokémon announcement.
- `chat.broadcast.mythical`
- `Default Message`: "A Mythical Pokémon appears!"
- `Modification`: Edit to customize the Mythical Pokémon appearance notification.
- `chat.broadcast.ultrabeast`
- `Default Message`: "Warning: An Ultra Beast has been detected!"
- `Modification`: Modify to change the Ultra Beast alert message.
- `chat.broadcast.shiny`
- `Default Message`: "Shiny Pokémon alert!"
- `Modification`: Change to personalize the Shiny Pokémon announcement.
- `chat.broadcast.level`
- `Default Message`: "Level: %s"
- `Modification`: Edit this message to alter how Pokémon levels are displayed, keeping `%s` for the level.
After making your changes, save the `.lang` file. Ensure it is encoded in UTF-8 to support special characters. Your modifications will now appear in-game, providing a personalized experience for players.
# Frequently Asked Questions (FAQ) for Cobblemon and Myths and Legends Addon
**Q: What is the Cobblemon Myths and Legends Addon?**
A: The Cobblemon Myths and Legends Addon adds key items and new spawning conditions for Cobblemon, including pre-made spawns for each key item.
**Q: How can I spawn legendaries in Cobblemon?**
A: To spawn legendaries in Cobblemon, players must ensure that their inventory contains specific key items and that they are standing in the correct biome for the legendary Pokémon to spawn. The mod automatically scans player inventories every 2 minutes and 30 seconds by default to determine eligibility for legendary spawns. This interval can be configured in the `Cobblemon_MythsAndLegends_Addon_Config.toml` file, located under `config/MythsAndLegends`, by adjusting the `inventory_check_interval` parameter (known as `checkInventoryInterval` in older versions) to your desired frequency. The default setting is 3600 Minecraft ticks, equivalent to 2 minutes and 30 seconds. For immediate inventory checks, players can use the `/mythsandlegends checkinventory` command. Afterwards, the `/checkspawn ultra-rare` command (or the appropriate command for a different spawn bucket, if modified) should be used to initiate the spawn check, ensuring the player is within the correct biome for the legendary Pokémon to appear.
**Q: Do all configured Pokémon spawn in the game?**
A: Yes, every configured Pokémon does spawn, provided that all spawning conditions are met.
**Q: What should I do if a spawned Pokémon doesn't have a texture?**
A: It's noted that the mod doesn't add any models or textures. You might need to check for compatibility with other mods or resource packs that add these elements.
**Q: Can I modify spawn conditions for Cobblemon?**
A: Yes, with the standalone version of the Myths and Legends addon, you can create your own spawn settings. However, this might not work with the "normal" version, and specific items used in spawn conditions must be implemented in the version you're using.
**Q: How can I make legendaries spawn more frequently?**
A: For more frequent legendary spawns, you can edit the spawn conditions, such as placing them in the common spawn bucket with a high weight, using the standalone version.
**Q: Is there a way to report issues or suggestions for the addon?**
A: Yes, @Le0n(on Discord) encourages sharing any issues, ideas, or feedback to improve and evolve the addon. You can share your thoughts and suggestions directly in the conversation or through designated channels here:
- **[Discord Invite Link](
**Q: Can I use data/resource packs with this mod?**
A: Yes, data and resource packs like MysticMons can work alongside this mod, potentially adding models for the legendaries/mythical Pokémon.
**Q: Where can I find the official guide and spawn pool information?**
A: The official guide and details on spawn pools are available at the Cobblemon wiki and the modrinth page.
**Q: Are there updates planned for the Myths and Legends addon?**
A: Yes, updates are planned, including new features and compatibility improvements. Specific details will be shared by Le0n when available.
截图:
来自Modrinth
Cobblemon Myths and Legends Addon 1.2(Forge)
Myths_and_Legends-1.2-forge.jar
下载1.2#ReleaseUpdate for Cobblemon 1.5.2
Fixed a compatibility issue with cobblemon-integrations and generally every addon/side-mod which adds new conditions.
展开
版本: 1.2
支持游戏: 1.20.1
类型:
Forge
Release
下载次数: 1,404
Cobblemon Myths and Legends Addon 1.2(Fabric)
Myths_and_Legends-1.2-fabric.jar
下载1.2#ReleaseUpdate for Cobblemon 1.5.2
Fixed a compatibility issue with cobblemon-integrations and generally every addon/side-mod which adds new conditions.
展开
版本: 1.2
支持游戏: 1.20.1
类型:
Fabric
Release
下载次数: 3,998
Cobblemon Myths and Legends Addon 1.1(Fabric)
Myths_and_Legends-1.1.jar
下载1.1#BetaUpdate for Cobblemon 1.5.0 <3
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版本: 1.1
支持游戏: 1.20.1
类型:
Fabric
Beta
下载次数: 6,919
Cobblemon Myths and Legends Addon 1.1(Forge)
Myths_and_Legends-1.1.jar
下载1.1#BetaUpdate for Cobblemon 1.5.0 <3
展开
版本: 1.1
支持游戏: 1.20.1
类型:
Forge
Beta
下载次数: 2,861
Cobblemon Myths and Legends Addon 1.0(Forge)
Myths_and_Legends-1.0.jar
下载1.0#Beta展开
版本: 1.0
支持游戏: 1.20.1
类型:
Forge
Beta
下载次数: 743
Cobblemon Myths and Legends Addon 1.8.1-SNAPSHOT
Cobblemon-MythsAndLegends-Addon-1.8.1-SNAPSHOT.jar
下载1.8.1-SNAPSHOT#ReleaseCobblemon-MythsAndLegends-Addon-1.8.1-SNAPSHOT-STANDALONE.jar
下载1.8.1-SNAPSHOT#Release## Changes in Version 1.8.1
### **Modifications**
- **Updated spawning files:**
- I have updated all json files for each Pokemon for better compatibility instead `"id": "arceus-1"` every `"id"` starts now with `mythsandlegends-` like this example `"id": "mythsandlegends-arceus-1"`
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版本: 1.8.1-SNAPSHOT
支持游戏: 1.20.1
类型:
Fabric
Release
下载次数: 3,680
Cobblemon Myths and Legends Addon 1.8.0-SNAPSHOT
Cobblemon-MythsAndLegends-Addon-1.8.0-SNAPSHOT.jar
下载1.8.0-SNAPSHOT#ReleaseCobblemon-MythsAndLegends-Addon-1.8.0-SNAPSHOT-STANDALONE.jar
下载1.8.0-SNAPSHOT#Release## Changes in Version 1.8.0
### New Features
- **Loot Tables Configuration Update:**
- Introduced a new configuration file `loot_tables_config.json`.
- This file is automatically generated at the start of the game and is populated with every key item by default.
- **Force Spawning:**
- You can now enable Force Spawning in the config. If enabled, players will be able to right-click key items to forcefully spawn Pokémon. The key item must be used as a spawning condition. This will only work if all conditions are met (such as being in the correct biome, achieving the required light level, having an unobstructed view of the sky, etc.) for the Pokémon to spawn. Note: This feature also works for custom spawns created by others; they just need to be in the same spawn pool, which is set inside the config as `force_spawning_spawn_pool`.
### Modifications
- **Updated Loot Tables:**
- The list of loot tables where key items can appear has been modified to be more manageable and configurable via `loot_tables_config.json`.
- Each item now has an individual spawn chance specified directly in the JSON configuration, maintaining a default weight of `0.005` across all loot tables.
### Configuration Changes
- **New Configuration Settings:**
- `enable_force_spawning`: Determines if right-clicking key items forcefully spawns Pokémon that require the clicked key item as a spawning condition.
- Possible values: `true`/`false`
- Default: `false`
- `force_spawning_spawn_pool`: Determines in which Spawn Pool the force spawning module should check. Possible values: common, uncommon, rare and ultra-rare.
- Possible values: `"common"`/`"uncommon"`/`"rare"`/`"ultra-rare"`
- Default: `"ultra-rare"`
- `force_spawn_item_cooldown`: Sets the cooldown period in seconds after a key item is used for force spawning before it can be used again.
- Possible values: any integer >= 1
- Default: 20
- `force_spawn_check_width`: Defines the width around the player within which the game checks for possible Pokémon spawns when force spawning.
- :warning: Increasing this value may cause lag but is more likely to find a spawn. Please adjust carefully.
- Possible values: any integer >= 1
- Default: 100
- `force_spawn_check_height`: Specifies the height around the player for checking potential Pokémon spawns when force spawning, similar to `force_spawn_check_width`.
- Possible values: any integer >= 1
- Default: 50
- Note: Inventory checks happen once for the player who is using the item.
- **Removed Settings:**
- The following configuration settings have been removed:
- `loot_tables` (previously known as `lootTablesToModify`).
- `loot_table_item_spawn_chance` (previously `chancePerItemToSpawn`).
- `divide_item_spawn_chance` (previously `chancePerItemDivideByAllItemsToAdd`).
### JSON Configuration Example
```json
{
"items": [
{
"itemId": "cobblemon-mythsandlegends-addon:adamant_orb",
"enabled": true,
"lootTables": [
{"id": "minecraft:chests/abandoned_mineshaft", "weight": 0.005},
{"id": "minecraft:chests/ancient_city", "weight": 0.005},
{"id": "minecraft:chests/bastion_treasure", "weight": 0.005},
...
]
},
{
"itemId": "cobblemon-mythsandlegends-addon:aurora_ticket",
"enabled": true,
"lootTables": [
{"id": "minecraft:chests/abandoned_mineshaft", "weight": 0.005},
{"id": "minecraft:chests/ancient_city", "weight": 0.005},
{"id": "minecraft:chests/bastion_treasure", "weight": 0.005},
...
]
}
]
}
```
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版本: 1.8.0-SNAPSHOT
支持游戏: 1.20.1
类型:
Fabric
Release
下载次数: 969
Cobblemon Myths and Legends Addon 1.7.2-SNAPSHOT
Cobblemon-MythsAndLegends-Addon-1.7.2-SNAPSHOT.jar
下载1.7.2-SNAPSHOT#ReleaseCobblemon-MythsAndLegends-Addon-1.7.2-SNAPSHOT-STANDALONE.jar
下载1.7.2-SNAPSHOT#Release- Fixed the spawn file for `Lugia`; previously, the presets were set to `natural`, which made it impossible to encounter. Corrected it now to use `freshwater` and `underwater`. Thanks to @zaoizys for bringing this up.
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版本: 1.7.2-SNAPSHOT
支持游戏: 1.20.1
类型:
Fabric
Release
下载次数: 2,056
Cobblemon Myths and Legends Addon 1.7.1-SNAPSHOT
Cobblemon-MythsAndLegends-Addon-1.7.1-SNAPSHOT.jar
下载1.7.1-SNAPSHOT#ReleaseCobblemon-MythsAndLegends-Addon-1.7.1-SNAPSHOT-STANDALONE.jar
下载1.7.1-SNAPSHOT#Release- Fixed an error where, if the `debts.json` file doesn't exist, it kept spamming errors. :) Now, the file will be created if it doesn't exist, thanks to @adam1972 for bringing this up.
展开
版本: 1.7.1-SNAPSHOT
支持游戏: 1.20.1
类型:
Fabric
Release
下载次数: 109
Cobblemon Myths and Legends Addon 1.7.0-SNAPSHOT
Cobblemon-MythsAndLegends-Addon-1.7.0-SNAPSHOT.jar
下载1.7.0-SNAPSHOT#ReleaseCobblemon-MythsAndLegends-Addon-1.7.0-SNAPSHOT-STANDALONE.jar
下载1.7.0-SNAPSHOT#ReleaseIn the latest update of our beloved Cobblemon Myths and Legends addon, I'm thrilled to introduce a slew of exciting features designed to enrich your gameplay experience. Among these, the broadcasting system and inventory check enhancements stand out, offering both a deeper immersion into the world of Cobblemon and a more refined control over game mechanics. With a keen focus on improving interactions and adding a layer of strategy, I've crafted these updates to enhance your adventures and challenges within the Cobblemon universe.
## New Features
### `config/MythsAndLegends/Cobblemon_MythsAndLegends_Addon_Config.toml`
#### Broadcasting System:
- **Added**: A comprehensive broadcasting system to notify players about significant events, specifically Pokemon spawns, through customizable messages. This system includes several settings allowing for precise control over what information is shared and how.
- `isBroadcastEnabled = false`: Activates the broadcasting features, encompassing all notification types specified under `broadcast_settings`. This toggle enables or disables the entire broadcasting system, with the default set to `false` for a quieter experience.
- `broadcast_settings`:
- `BroadcastToAll`: When enabled, broadcasts messages to all players. Default is `true`.
- `DisplayName`: Shows the name of the Pokemon in the message if enabled. Default is `true`.
- `Legendarys`, `Mythicals`, `UltraBeasts`: Enable messages for the respective Pokemon spawns. Defaults are `true` for Legendarys and Mythicals, and `false` for UltraBeasts.
- `Location`: Includes the spawn location in messages if enabled. Default is `true`.
- `Shiny`, `Level`: Enable broadcasting the Shiny status and the level of the spawned Pokemon, respectively. Defaults are `false` for Shiny and `true` for Level.
#### Inventory Check Enhancements:
- **Added**: New options to scan for items within shulker boxes and bundles, adding a layer of depth to inventory management.
- `inventory_check_shulker_boxes = true`: Scans the contents of shulker boxes during inventory checks.
- `inventory_check_bundles = true`: Scans the contents of bundles during inventory checks.
### Changes:
- **Inventory Check Interval**: The `inventory_check_interval` setting, formerly known as `checkInventoryInterval`, has been reimagined to allow for a flexible time frame between checks, enhancing gameplay fluidity and reducing predictability.
### Added Debt System:
- **Introduced**: A debt system that adds a strategic element to item management. If a player stashes required items out of sight, they may incur a debt that prevents certain Pokemon spawns until the debt is cleared by having the items in their inventory during an inventory check.
## Configuration Adjustments:
To accommodate these new features and changes, various settings within the `Cobblemon_MythsAndLegends_Addon_Config.toml` file have been adjusted or added. These adjustments aim to provide a tailored experience that fits your play style, whether you seek a more immersive, information-rich game or prefer to discover the mysteries of Cobblemon on your own terms.
I hope these updates enhance your journey through the world of Cobblemon, bringing new challenges and surprises around every corner. As always, your feedback is invaluable to me, and I look forward to hearing about your adventures with these new features at your side.
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版本: 1.7.0-SNAPSHOT
支持游戏: 1.20.1
类型:
Fabric
Release
下载次数: 283
Cobblemon Myths and Legends Addon 1.6.6-SNAPSHOT
Cobblemon-MythsAndLegends-Addon-1.6.6-SNAPSHOT.jar
下载1.6.6-SNAPSHOT#ReleaseCobblemon-MythsAndLegends-Addon-1.6.6-SNAPSHOT-STANDALONE.jar
下载1.6.6-SNAPSHOT#Release### Bug Fix:
- Fixed a issue with the `fire_stone_requirement` it now *actually* needs cobblemon:fire_stones instead of cobblemon:ice_stones ~ Thanks to @edensrain
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版本: 1.6.6-SNAPSHOT
支持游戏: 1.20.1
类型:
Fabric
Release
下载次数: 3,299
Cobblemon Myths and Legends Addon 1.6.5-SNAPSHOT
Cobblemon-MythsAndLegends-Addon-1.6.5-SNAPSHOT.jar
下载1.6.5-SNAPSHOT#ReleaseCobblemon-MythsAndLegends-Addon-1.6.5-SNAPSHOT-STANDALONE.jar
下载1.6.5-SNAPSHOT#Release### Bug Fix:
- Fixed a crash due to `NullPointerException` when using LuckPerms. Thanks to @ultranikki for finding this bug and testing the fix.
### Improvements
- Enhanced stability for permission checks with LuckPerms integration.
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版本: 1.6.5-SNAPSHOT
支持游戏: 1.20.1
类型:
Fabric
Release
下载次数: 1,606
Cobblemon Myths and Legends Addon 1.6.4-SNAPSHOT
Cobblemon-MythsAndLegends-Addon-1.6.4-SNAPSHOT.jar
下载1.6.4-SNAPSHOT#ReleaseCobblemon-MythsAndLegends-Addon-1.6.4-SNAPSHOT-STANDALONE.jar
下载1.6.4-SNAPSHOT#Release## Commands Update, Permissions Integration, and Spawn Setting Adjustments
### Updated Command Names
- The `checkkeyitems` command has been renamed to `listitems`.
- The `checkinventorymanually` command has been renamed to `checkinventory`.
### Added Permissions
For each command within the "mythsandlegends" addon, specific permissions have been introduced to provide granular control over who can execute these commands. Below are the details:
- **General Access to MythsAndLegends Commands**
- **Permission**: `mythsandlegends.access`
- Grants access to all "mythsandlegends" commands. Without this permission, players cannot use any of the addon's commands.
- **List Items Command**
- **Permission**: `mythsandlegends.listitems`
- Allows players to list key items in a specified player's inventory.
- **Check Inventory Command**
- **Permission**: `mythsandlegends.checkinventory`
- Enables manual inventory checks for a specified player.
- **List Pokémon Command**
- **Permission**: `mythsandlegends.listpokemon`
- Permits listing all Pokémon in a specified player's party.
### Note on LuckPerms Dependency
- If LuckPerms is installed, the addon will utilize the specified permissions for command execution control.
- **Without LuckPerms**, all commands fall back to requiring **OP level 2** for execution. This ensures that server operators can still manage command usage effectively, even in the absence of a permissions management system.
### Adjustments to Pokémon Spawn Settings
- **Articuno** and **Deoxys** spawn settings have been updated for improved gameplay balance, thanks to @ultranikki for bringing this up:
- **Spawn Bucket**: Moved from the `common` bucket to the `ultra-rare` bucket to reflect their rarity accurately.
- **Spawn Weight**: Adjusted from `10` to `0.1`.
Please update your server configurations and permissions setup accordingly to accommodate these changes and ensure a smooth gameplay experience for your players.
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版本: 1.6.4-SNAPSHOT
支持游戏: 1.20.1
类型:
Fabric
Release
下载次数: 135
Cobblemon Myths and Legends Addon 1.6.3-SNAPSHOT
Cobblemon-MythsAndLegends-Addon-1.6.3-SNAPSHOT.jar
下载1.6.3-SNAPSHOT#ReleaseCobblemon-MythsAndLegends-Addon-1.6.3-SNAPSHOT-STANDALONE.jar
下载1.6.3-SNAPSHOT#Release# Changelog for Cobblemon MythsAndLegends Addon 1.6.3
## New Features
- **Inventory Check Item List**: A new configuration option `inventory_check_item_list` has been introduced. This feature allows for specifying a list of items that the game will check for in player inventories at each specified interval, enhancing mod customization for specific item-based interactions or effects.
## Changes
- **All Key Items in Loot Tables**: Thanks to feedback from @ultranikki, who identified an oversight, all 30 key items are now correctly included in the loot tables.
- **Updated Configuration Variable Names**: To better align with their functionality and improve consistency across the configuration, several variable names have been updated. The old names are provided for reference, but they are not used in the new version.
- `inventory_check_interval` (previously `checkInventoryInterval`): Defines the interval for inventory checks.
- `consume_items_on_successful_spawn` (previously `consumeConditionalItemOnSuccessfulSpawn`): Controls item consumption on successful events.
- `ignore_key_items` (previously `IfKeyItemAndItemRequirementIsSetConsumeOnlyItems`): Determines item consumption behavior under specific conditions.
- `loot_tables` (previously `lootTablesToModify`): Specifies loot tables to be modified to include key items.
- `loot_table_item_spawn_chance` (previously `chancePerItemToSpawn`): Sets the chance for items to spawn in modified loot tables.
- `divide_item_spawn_chance` (previously `chancePerItemDivideByAllItemsToAdd`): Adjusts spawn chance based on the number of key items.
## Improvements
- **Enhanced Documentation and Default Values**: The default configuration file now includes comprehensive comments, default values, and possible value ranges for each setting. This update aims to facilitate a better understanding and easier configuration process for users.
## Important Notes
- **No Backward Compatibility**: This version does not support backward compatibility with previous configuration files. **It is strongly recommended for users to create a backup of their existing configuration file before upgrading. After backing up, users should delete the old configuration file and use the new version to avoid any conflicts or issues.**
- **Deprecated Configuration Names**: The old configuration variable names are deprecated and will not be recognized by the new version. Users are advised to familiarize themselves with the new names and update their configuration accordingly.
### Reminder: Configurations not mentioned here are currently non-functional. Future updates may add new features and options.
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版本: 1.6.3-SNAPSHOT
支持游戏: 1.20.1
类型:
Fabric
Release
下载次数: 359
Cobblemon Myths and Legends Addon 1.6.2-SNAPSHOT
Cobblemon-MythsAndLegends-Addon-1.6.2-SNAPSHOT.jar
下载1.6.2-SNAPSHOT#ReleaseCobblemon-MythsAndLegends-Addon-1.6.2-SNAPSHOT-STANDALONE.jar
下载1.6.2-SNAPSHOT#ReleaseA lot changed :) Will update this later...
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版本: 1.6.2-SNAPSHOT
支持游戏: 1.20.1
类型:
Fabric
Release
下载次数: 968
Cobblemon Myths and Legends Addon 1.4.2-SNAPSHOT
Cobblemon-MythsAndLegends-Addon-1.4.2-SNAPSHOT.jar
下载1.4.2-SNAPSHOT#ReleaseCobblemon-MythsAndLegends-Addon-1.4.2-SNAPSHOT-STANDALONE.jar
下载1.4.2-SNAPSHOT#ReleaseFixed the conditional Item consumption. @rem6666
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版本: 1.4.2-SNAPSHOT
支持游戏: 1.20.1
类型:
Fabric
Release
下载次数: 4,291
Cobblemon Myths and Legends Addon 1.4.1-SNAPSHOT
Cobblemon-MythsAndLegends-Addon-1.4.1-SNAPSHOT.jar
下载1.4.1-SNAPSHOT#ReleaseCobblemon-MythsAndLegends-Addon-1.4.1-SNAPSHOT-STANDALONE.jar
下载1.4.1-SNAPSHOT#ReleaseUpdated in order to work with Cobblemon 1.4.1
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版本: 1.4.1-SNAPSHOT
支持游戏: 1.20.1
类型:
Fabric
Release
下载次数: 301
Cobblemon Myths and Legends Addon 1.4.0-SNAPSHOT
Cobblemon-MythsAndLegends-Addon-1.4.0-SNAPSHOT.jar
下载1.4.0-SNAPSHOT#ReleaseCobblemon-MythsAndLegends-Addon-1.4.0-SNAPSHOT-Standalone.jar
下载1.4.0-SNAPSHOT#Release## Version 1.4.0
### Visual Enhancements
- Added unique icons for all key items introduced in the mod. These icons enhance the visual appeal and make item identification easier for players.
### New Features
#### Additional Conditions Introduced
The mod now includes a variety of new conditions for enhanced gameplay and customization.
##### New Item Conditions
- **`dragon_scale_requirement`**: Requires a certain amount of `dragon_scale` in inventory.
- **`electirizer_requirement`**: Requires a certain amount of `electirizer` in inventory.
- **`magmarizer_requirement`**: Requires a certain amount of `magmarizer` in inventory.
- **`metal_coat_requirement`**: Requires a certain amount of `metal_coat` in inventory.
- **`protector_requirement`**: Requires a certain amount of `protector` in inventory.
- **`leaf_stone_requirement`**: Requires a certain amount of `leaf_stone` in inventory.
- **`moon_stone_requirement`**: Requires a certain amount of `moon_stone` in inventory.
- **`sun_stone_requirement`**: Requires a certain amount of `sun_stone` in inventory.
- **`shiny_stone_requirement`**: Requires a certain amount of `shiny_stone` in inventory.
- **`dusk_stone_requirement`**: Requires a certain amount of `dusk_stone` in inventory.
- **`dawn_stone_requirement`**: Requires a certain amount of `dawn_stone` in inventory.
- **`never_melt_ice_requirement`**: Requires a certain amount of `never_melt_ice` in inventory.
##### Pokémon Team Conditions
- **`arceus_in_team_requirement`**: Checks if Arceus is present in the player's team.
- **`articuno_in_team_requirement`**: Checks if Articuno is present in the player's team.
- **`darkrai_in_team_requirement`**: Checks if Darkrai is present in the player's team.
- **`deoxys_in_team_requirement`**: Checks if Deoxys is present in the player's team.
- **`dialga_in_team_requirement`**: Checks if Dialga is present in the player's team.
- **`entei_in_team_requirement`**: Checks if Entei is present in the player's team.
- **`giratina_in_team_requirement`**: Checks if Giratina is present in the player's team.
- **`groudon_in_team_requirement`**: Checks if Groudon is present in the player's team.
- **`hooh_in_team_requirement`**: Checks if Ho-Oh is present in the player's team.
- **`kyogre_in_team_requirement`**: Checks if Kyogre is present in the player's team.
- **`kyurem_in_team_requirement`**: Checks if Kyurem is present in the player's team.
- **`latias_in_team_requirement`**: Checks if Latias is present in the player's team.
- **`latios_in_team_requirement`**: Checks if Latios is present in the player's team.
- **`lugia_in_team_requirement`**: Checks if Lugia is present in the player's team.
- **`mew_in_team_requirement`**: Checks if Mew is present in the player's team.
- **`moltres_in_team_requirement`**: Checks if Moltres is present in the player's team.
- **`palkia_in_team_requirement`**: Checks if Palkia is present in the player's team.
- **`raikou_in_team_requirement`**: Checks if Raikou is present in the player's team.
- **`rayquaza_in_team_requirement`**: Checks if Rayquaza is present in the player's team.
- **`suicune_in_team_requirement`**: Checks if Suicune is present in the player's team.
- **`zamazenta_in_team_requirement`**: Checks if Zamazenta is present in the player's team.
- **`zapdos_in_team_requirement`**: Checks if Zapdos is present in the player's team.
### Configuration Changes
- The configuration file has been moved from `config/` to `config/MythsAndLegends` for better organization and accessibility.
*(End of changelog)*
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版本: 1.4.0-SNAPSHOT
支持游戏: 1.20.1
类型:
Fabric
Release
下载次数: 1,372
Cobblemon Myths and Legends Addon 1.3.1-SNAPSHOT
Cobblemon-MythsAndLegends-Addon-1.3.1-SNAPSHOT.jar
下载1.3.1-SNAPSHOT#Release### Update Log for Version 1.3.1
I've made a significant leap from version 1.2.1 to 1.3.1, skipping over version 1.3.0, to bring these exciting updates to the mod:
#### Enhancements:
- **Updated Configurations:**
- I renamed `consumeKeyItemOnSuccessfulSpawn` to `consumeConditionalItemOnSuccessfulSpawn` for enhanced clarity.
- Introduced a new configuration option, `IfKeyItemAndStoneRequirementIsSetConsumeOnlyStones`. This setting allows for more control over whether only stones should be consumed when both a key item and a stone requirement are met, and `consumeConditionalItemOnSuccessfulSpawn` is enabled.
- **Condition Enhancements:**
- I added specific stone requirement conditions to enhance gameplay flexibility. These conditions are designed to check for the required amount of different stones in the player's inventory. Each condition focuses on a distinct type of stone:
- `thunder_stone_requirement`
- `water_stone_requirement`
- `ice_stone_requirement`
- `fire_stone_requirement`
#### New Versions:
- **Full Version:** This version now includes complete spawn configurations for each key item added, offering a comprehensive experience with predefined spawns.
- **Standalone Version:** This version focuses solely on the conditions, providing a modular approach to the mod's integration by omitting spawn configurations.
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版本: 1.3.1-SNAPSHOT
支持游戏: 1.20.1
类型:
Fabric
Release
下载次数: 1,391
Cobblemon Myths and Legends Addon 1.2.1-SNAPSHOT-HOTFIX
Cobblemon-MythsAndLegends-Addon-1.2.1-SNAPSHOT-HOTFIX.jar
下载1.2.1-SNAPSHOT-HOTFIX#Release- Fixed a dependency crash!
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版本: 1.2.1-SNAPSHOT-HOTFIX
支持游戏: 1.20.1
类型:
Fabric
Release
下载次数: 331
Cobblemon Myths and Legends Addon 1.2-SNAPSHOT
Cobblemon-MythsAndLegends-Addon-1.2-SNAPSHOT.jar
下载1.2-SNAPSHOT#Release展开
版本: 1.2-SNAPSHOT
支持游戏: 1.20.1
类型:
Fabric
Release
下载次数: 193
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